We had fun and learned some of the basics of computer commands during Scratch Programming for Girls on February 20, 2020 at Ophelia’s Place. Students created their own “chase” games using the free program Scratch. Choosing from motion, looks, sound, backdrops and more, students used their imaginations and creativity to animate characters that ranged from squirrels to a loaf of bread!
The first computer programmer: Ada Lovelace
Claire Graman led the class, starting off with a short PowerPoint presentation. Claire showed the girls photos of Ada Lovelace, the world’s first computer programmer, and Melba Ray Mouton, head mathematician and programmer at
NASA, who coded the spaceship trajectories in the 1960s. Then, Claire defined programming, which is, simply put, telling a computer what to do. She demonstrating basic If/Then/Else logic, reminding the class that computers aren’t very smart, and that they should be patient and try again if something didn’t work right away.
Girls Design and Play
The girls started out creating a sprite, and then added commands to make something happen to the sprite based on certain conditions. For example, if the player presses the left arrow, the sprite moves to the left. The characters ran, leaped, flipped, glided and chased. Much hilarity ensued!
Our next offering at Ophelia’s Place will be Digital Photography on May 6 at 4:30 pm. More details coming soon!