On January 28, 2020, Girls’ Voices Matter lit up the classroom at Ophelia’s Place! It was rainy and cold outside, but that didn’t dampen the spirits of the girls who attended GVM’s first Flipbook Animation Class. Using Post-It notes, numbered pre-made blank flipbooks, light-powered tracing boards, and colored pens, students made their own flipbooks, drawing a 2-second, 24 frame animated flower.
Introduction to animation
Claire Graman started us off with an introduction to animation. Using the famous example of “the horse question”—in 1876, Edward Muybridge used a series of photographs to prove that during a gallop, all four of a horse’s legs left the ground at the same time—Claire explained how a series of moving pictures, whether film or drawings, creates the illusion of movement. From the very first animated films to video games, Claire told the class that women have always been involved in this art form, and that it was once believed that women were better colorists than men, since women have better color vision!
Beginning flipbook animation
The girls started out with a warm-up exercise of drawing a moving dot, then a stick figure waving its arm. They then started working on the flipbook, using LED tracing boards to carefully draw each frame. In the flipbook, a flower pops out of the ground; the girls drew red, pink, and purple flowers emerging from green grass.
At the end of class, each girl finished her flipbook with a cover, and bound it with ribbons.
We had a wonderful time, and look forward to teaching our next class at Ophelia’s Place, Scratch Game Programming for Girls!